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Meet Aryan

The creative mind behind AnimArts. Passionate about bringing characters to life through Live2D, 3D modeling, AI platforms, and cutting-edge streaming technology.

Aryan Abdullah Founder · VTuber Artist · Full-Stack Developer
300+ Projects Delivered
20+ Countries Served
5 yr Years Active
24h Reply Time

Hi, I'm Aryan

I run AnimArts — a one-person creative studio building Live2D rigs, 3D VTuber models, AI streaming bots, stream branding, and the occasional immersive Three.js website for streamers, indie game devs, and AI character startups worldwide.

It started in 2021 with a Wacom tablet and a Fiverr account. Live2D bust-shot Live2D rigs for streamers who wanted to go anonymous on Twitch. Five years later it's a full creative pipeline — but it's still one person doing the work, which is the whole point. No subcontracting. No "junior artist" actually delivering your commission. The same person who sketches the concept is the one rigging the physics + writing the bot code if you ordered one.

Most VTuber commissions die in the gap between artist + rigger + overlay designer + bot dev. Five freelancers, five contracts, five timelines, constant rework when one person's file doesn't match another's spec. I close that gap by being all of them — properly trained on every tool in the stack (Cubism Pro 5, VBridger, VRoid + Blender, Unity Avatars 3.0 SDK, Twitch / TikTok APIs, Three.js, Next.js) so the whole pipeline lives under one project lead.

My signature is rigs that hold up under stream stress: 30+ expression toggles, VBridger iPhone face tracking, breast / hair / clothes physics that don't glitch on jerky head movement, and clean enough source files that any rigger you hire later can extend the model without re-doing it. Same philosophy on 3D — VRChat-optimised + Quest-compatible, never just "looks pretty in Blender then dies in-game".

Tools & Stack

Live2D Cubism 5 Cubism Editor PSD Preparation Physics Rigging VBridger iFacialMocap Multi-Pose Art Pendulum Physics VTube Studio nizima LIVE Animaze Wakaru TITS Plugin Streamer.bot Stream Deck Twitch Spotting 3D Modeling (Blender) VRChat Avatars 3.0 VRoid Studio VSeeFace Warudo VRM 1.0 / FBX Export PhysBones / SpringBones lilToon Shader Poiyomi Pro Shader Modular Avatar Avatar Optimizer AudioLink Quest 2 Optimisation SlimeVR HaritoraX Mocopi Vive Trackers Final IK VMC Protocol Face Tracking ARKit 52 Blend Shapes Eye Physics Hand Tracking (VTS) Unity SDK Unreal Engine Unity Avatars 3.0 SDK Game Character Integration AI Chat (Claude / GPT / Gemini) Local Llama / Mistral RAG (Pinecone / Weaviate) LangChain / LangSmith Function Calling MCP Servers LoRA Fine-Tuning Multi-Agent Systems ElevenLabs Kokoro-82M (Local) Piper TTS Qwen3-TTS Grok TTS OpenAI Realtime API Real-Time Lip-Sync HeadTTS Visemes Twitch / TikTok / YouTube Bots BotRix Social Stream Ninja Kick / Bilibili / AfreecaTV Mix It Up Node.js / Express Firebase PostgreSQL Stripe Payments Auth (Clerk / Firebase / SSO) Webhook Systems Next.js Astro SvelteKit React Three Fiber (R3F) WebGL / WebXR AR (USDZ / GLB) Sanity / Strapi CMS Vercel / Cloudflare Tailwind CSS TypeScript Stream Overlays Emotes & Sub Badges Stinger Transitions Animated Alerts OBS Integration Streamlabs / StreamElements Premiere Pro After Effects DaVinci Resolve Motion Graphics Color Grading Sound Design (Audition) YouTube Editing Vertical Shorts / Reels Thumbnail Design FFmpeg Git / GitHub Docker

Our Milestones

2021

Started on Fiverr

Began with PNGTuber + simple Live2D commissions for indie streamers. One artist, one tablet, one Discord channel.

2022

Full Live2D pipeline

Standardised on Live2D Cubism Pro 5.x with VTube Studio + VBridger workflows. Added physics rigging + ARKit-compatible iPhone tracking.

2023

Expanded into 3D

Added 3D VTuber models (VRChat, VRoid, VRM 1.0) using Blender + Unity SDK. Started supporting full-body tracker setups (HaritoraX / SlimeVR / Mocopi).

2024

Stream production + branding

Stream overlay packages, custom emotes, channel branding systems for OBS / Streamlabs / StreamElements. Built the complete creator-tooling stack.

2025

AI integration + game engines

AI streaming bots (Twitch / TikTok / YouTube / Kick), interactive AI character platforms with RAG + voice synthesis, Unity / Unreal / Ren'Py game integration.

2026

animarts.studio launch

Migrated from freelance platforms to a bespoke client portal with live project tracking, milestone reviews, and integrated billing via Gumroad + Upwork.

What Drives Us

Quality First

We never rush. Every model gets the attention and detail it deserves, from the first mesh to the final physics pass.

Clear Communication

Regular updates, honest timelines, and transparent pricing. You always know where your project stands.

Community

Giving back through free tutorials, open resources, and supporting aspiring Live2D artists in the community.

Innovation

Constantly learning and adopting new techniques — AI integration, advanced physics, new platforms, and emerging tools.

Meet the Studio

Small team, big ambition — every commission is hand-crafted by the people listed here.

Aani

Aani

Artist and Animator

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